By the end of the exploit you will have enjoyed the game's two most enjoyable activities: admiring the picturesque island from afar, before plunging at breakneck speed through it.
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In reaching Panau's summit, you must call upon your full range of abilities: hijacking or chartering a plane to climb the required distance before ejecting into the stratosphere and frantically firing your grappling hook in search of a latch point before you fall out of range. Achievement unlocked.Ĭrackdown may have started the trend of rewarding players for leaping from a game's highest point, but never has the thrill been so keen as in Just Cause 2. Rodriguez splashes into the islands shallows, windswept but otherwise without mark. 50 seconds later, Rodriguez pulls the ripcord and one of his limitless supply of parachutes snatches him out of the death fall. An on-screen ticker charts his trajectory in rigid increments. He falls forward into the emptiness, swan diving into a base jump. Rodriguez exhales long and leans his muscles with the easing of an analogue stick. The unmistakable thwap of a chopper approaches. The world is filled with collectibles from skulls to drug drops to powerful commanding officers. Now Rico Rodriguez stands, head in the clouds, 1200 feet above sea level, straddling a wounded airship, and listens. Two minutes earlier, the bars now closed indefinitely and the dancers frozen in blood-flecked terror, Rodriguez pelted each of the airship's generators with a hail of Uzi fire, delivering with each resulting explosion a blow to the Panau government's ailing tourism industry. Five minutes earlier, Rodriguez skulked through its neon-lit belly, taking a moment to enjoy the dancers gyrating on tabletops, and to scout out the position of every barman polishing a hidden shotgun in between serving daiquiris. Ten minutes earlier, Rodriguez leaped from a stolen jet at 1400 feet before falling 200 and latching a grappling hook into the airship's side and swinging overboard, the only way to gain entry to this most exclusive of videogaming's erotic venues. Beneath them hangs Just Cause 2's most recognisable skymark and seedy dance venue, the Mile High Club, a heaving celebration of juvenility and business ventures birthed on the strength of a pun. The twin 40-foot balloons are arranged side-by-side to look, from the ground, every bit like a gigantic pair of floating breasts. In twenty seconds a helicopter gunship will tear bullet holes through the cirrus wisp and silence - a problem when your feet are planted on two giant zeppelins' worth of compressed gas. There's no time to fully take in this National Geographic photo spread of a vista, however. The Southeast Asian island of Panau shimmers far below, a colourful patchwork quilt of diverse terrain, all couched within a Sonic-blue ocean upon whose surface ten thousand pricks of sunlight wink lazy. Rico Rodriguez stands, head in the clouds, 1200 feet above sea level.